Blane Bizzaro wrote:
> This model is being constructed with Truespace 5, rendered with POV
> 3.1. The conversion process I'm using is save Truespace .COB to .DXF
> object, convert .DXF to .RAW using "Crossroads" software, convert
> .RAW to .POV/.UDO with 3DWin.
>
> Question:
> Is there a way to smooth out that faceting (particularly on the HGA
> dish and the RTG shields) without creating super high-resolution
> triangle meshes? Any thoughts on this would be greatly appreciated.
> thanx!
>
> --Blane Bizzaro
Warp's mesh smoothing utility is a must have when working with
TrueSpace.
Grim
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